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Nov 21, 2009, 5:09am




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[image]
[ ]medic medic!
>> This is the chatboard, basically - if you want to waste a little time, play some games or break that damned writer's block, take a look-see here. You also may make a personal introduction (a great way to familiarize yourself with the members of the site), excuse your upcoming absence, advertise or affiliate, enter in a contest or try for your dream character in an audition or enter questions and suggestions in the appropriate subboards.

This board has guest friendly subboards.

1141on May 30, 2009, 12:13pm
by Crowbar
in So, guess what.
[ ]dead letters, dead letters
>> Once a thread has come to an end or has been declared inactive, it shall be moved here and locked. You may read through these threads for the sake of nostalgia; however, no new posts may be made here.

983on Mar 6, 2009, 8:16pm
by Madd Hare
in [IC] some of them want...
[image]
[ ]character creation
>> On this board you can make your characters or look up an existing character for a roleplay. You also may put a character up for adoption, adopt a character, or if you've found that special someone request that the Devi pair draw up the stats for your birth.

88on May 30, 2009, 12:54pm
by Madd Hare
in Selma Techa Jackson
[ ]the keys on the keyboard go clack clack clack
>> Once a character has been created within you will find a multitude of fun things to use in participation on this site including character logs (required, please once a character is made create a character log for that character and all others that follow), group applications, sub-plots as well as main plot development that can include pretty much any character and roleplayer willing to participate. Please feel free to use this resource.

617on May 30, 2009, 6:07pm
by 4nSIK
in Call a hit
[image]
[ ]earth: past
>> Biogenesis to the rise of society.

>> Progress of society.

>> Not too far gone...

213on Jun 25, 2009, 2:01pm
by Madd Hare
in ic; 18th
[ ]earth: present
>> Techie's default era spanning 1999-2050. Directly after the Advent and the stabilization humans are just now realizing they are not alone in the universe and are beginning to explore the idea of intergalactic relationships with the rest of the universe.

11on Jan 17, 2009, 12:42pm
by Crowbar
in Chapter 1: Cardboard
[ ]earth: future
>> Into space

>> This is the end

>> As normal as we can be...

00
[image]
[ ]padimus
>> The watery gateway to Naimus' water-dominated orbiting subplanet Europa, Padimus, generally refers to all major bodies of water on Naimus however can be subdivided down into unofficial areas decided by locals.

>> Reaver

>> Colton

>> Shei

>> Moae

>> Europa

00
[ ]anabourne

>> A chilly seaside coniferous forest that hosts, oddly enough, emotions despite the Natura Era who take up residence within the forest. Said to be the home of a great Animus Bestia spirit this forest is rarely investigated, being regarded as one of the most sacred land tracts of Naimus thus causing native Animus Bestia to run out any guests they fear might abuse the Anabourne forest, intentionally or not.

00
[ ]orein

>> The accidental goddess defending this vast deciduous stretch lays half submerged in the tides of leaf litter from years past, clutching her pregnant belly defensively while her lion-sculpted head ignores the tumult of noise the forest itself makes...

>> Corrigan

>> Vidi

00
[ ]madfere

>> A freestanding island is one of the few places humanity and it's graceless sundering is welcomed. Deep within the rain forest's tangles, the crater point spills out in neat, military-esque settlement partially abandoned with an air of absolute control via fear. Naimus knows it's king and fears him well.

>> Akem Manah

>> Asimov

00
[ ]almaia

>> A fantastical realm of magnificent complex spires jut from the clouds dangling over Naimus. These seemingly weightless buildings are ancient and held aloft on the air currents through long forgotten technology or perhaps - magic. Very few know this land exists for only those on Naimus in possession of flying machines and extremely keen vision could ever hope to locate it. Almaia's location is not fixed; it is as fickle as the winds that carry it. Because of this, very few are aware of its splendors.

>> Regal Almaia

>> Central Almaia

>> Eastern Almaia

>> Western Almaia

11on Sept 1, 2008, 7:02pm
by Crowbar
in Almaia and the Skylings
[ ]azerna
>> Mountains give way from the shores of Padimus to a terribly dry stretch of desert. Surrounded on all sides by soaring peaks precipitation rarely reaches the plains of sand that play host to the sand and salt-shriveled dead of years past. Within the expansive island arena sleep gods- the terrible threat of awakening hanging over Naimus' inhabitants with frightening possibilities...

>> Corona

>> Tuzkall

>> Amera

>> Tuhan

00
[ ]poles
>> Extremely cold and quite frankly barely inhabitable the poles of Naimus offer the most extreme of environments, one of the most deadly examples of nature's fury. Tilted much like Earth Naimus' poles likewise resemble Earth's, however extend a small bit further due to the cooler overall temperature and lack of atmospheric corruption.

>> Utara

>> Dienvidi

00
[image]
[ ]dreamscape creation
>> Dreamscapes are the subconscious. What happens here does not extend into real life but rather affects the minds of those involved. This is also the most vulnerable someone can be due to the fact Dreamscapes are a direct link to the subconscious. They are basically direct links to the dreaming mind - where any information learned is the purest. Be warned, irreversible damage to the psyche can be done here.

22on Feb 7, 2009, 10:12pm
by Crowbar
in The Nutcracker - super...
[ ]permanent dreamscapes
>> As a result of many different traumatic events, loved ones can slip into a comatose state. In many cases, families opt to keep their comatose relatives alive (even if there is no conclusive evidence of brain activity). Moral or not - in these situations a Dreamscape is created. One vulnerable and ripe for the taking - make it yours.

11on Aug 10, 2008, 9:21pm
by Crowbar
in Permanent Dreamscapes
[ ]temporary dreamscapes
>> Science has yet to pinpoint the reason for the nearly universal necessity of all lifeforms: sleep. Sleep is far from purposeless; however. These periods of unconsciousness spring forth an entirely new dimension of endless possibilities.

11on Aug 10, 2008, 9:25pm
by Crowbar
in Temporary Dreamscapes


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